DESCRIPTION
America's Army (also known as AA or America's Army Game Project) is a series of video games and other media developed by the United States Army and released as a global public relations initiative to help with recruitment. America's Army was conceived by Colonel Casey Wardynski and is managed by the U.S. Army's Office of Economic and Manpower Analysis at the United States Military Academy.[1] Wardynski envisioned "using computer game technology to provide the public a virtual Soldier experience that was engaging, informative and entertaining."
The PC version 1.0, subtitled Recon, was first released on July 4, 2002. Since then, there have been over 26 versions released, the most recent being America's Army 3.3. All versions have been developed on the Unreal Engine and use PunkBuster to try to prevent cheating. The game is financed by the U.S. government and distributed by free download.
FEATURES
No breathing
No recoil
Sniper Zoom
Always Medic
Quick Reload
No muzzle flash
No Flash
No Fog
Colored models
No jams
no Rotation limit on ladders
quick zoom
quick lean
auto ROF for all weapons
No need to inject every round
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